js+html5實現(xiàn)手機九宮格密碼解鎖功能
更新時間:2018年07月30日 11:40:34 作者:業(yè)余草
這篇文章主要為大家詳細介紹了js+html5實現(xiàn)手機九宮格密碼解鎖功能,具有一定的參考價值,感興趣的小伙伴們可以參考一下
HTML5真的是很強大,前端時間看到一個canvas實現(xiàn)九宮格的密碼解鎖。今天抽出時間模仿了一個,特定分享一下!
效果截圖如下:

效果看起來還不錯吧!
源碼如下:
<!DOCTYPE html>
<html>
<head lang="zh-CN">
<meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0" name="viewport"/>
<meta charset="UTF-8">
<title>html5實現(xiàn)網(wǎng)頁解鎖功能</title>
<style type="text/css">
html, body {
margin: 0;
padding: 0;
width: 100%;
height: 100%;
}
</style>
<script type="text/javascript">
/**
* 半徑,畫布寬度,畫布高度,畫布x內邊距,畫布y內邊距
*/
var R = 26, canvasWidth = 400, canvasHeight = 320, OffsetX = 30, OffsetY = 30;
var circleArr = [];
function createCirclePoint(diffX, diffY) {
for (var row = 0; row < 3; row++) {
for (var col = 0; col < 3; col++) {
// 計算圓心坐標
var Point = {
X: (OffsetX + col * diffX + ( col * 2 + 1) * R),
Y: (OffsetY + row * diffY + (row * 2 + 1) * R)
};
circleArr.push(Point);
}
}
}
window.onload = function () {
var canvas = document.getElementById("lockCanvas");
canvasWidth = document.body.offsetWidth;//網(wǎng)頁可見區(qū)域寬
canvas.width = canvasWidth;
canvas.height = canvasHeight;
var cxt = canvas.getContext("2d");
/**
* 每行3個圓
* OffsetX為canvas x方向內邊距
* */
var X = (canvasWidth - 2 * OffsetX - R * 2 * 3) / 2;
var Y = (canvasHeight - 2 * OffsetY - R * 2 * 3) / 2;
createCirclePoint(X, Y);
bindEvent(canvas, cxt);
//CW=2*offsetX+R*2*3+2*X
Draw(cxt, circleArr, [],null);
}
function Draw(cxt, circleArr, pwdArr,touchPoint) {
if (pwdArr.length > 0) {
cxt.beginPath();
for (var i = 0; i < pwdArr.length; i++) {
var pointIndex = pwdArr[i];
cxt.lineTo(circleArr[pointIndex].X, circleArr[pointIndex].Y);
}
cxt.lineWidth = 10;
cxt.strokeStyle = "#627eed";
cxt.stroke();
cxt.closePath();
if(touchPoint!=null){
var lastPointIndex=pwdArr[pwdArr.length-1];
var lastPoint=circleArr[lastPointIndex];
cxt.beginPath();
cxt.moveTo(lastPoint.X,lastPoint.Y);
cxt.lineTo(touchPoint.X,touchPoint.Y);
cxt.stroke();
cxt.closePath();
}
}
for (var i = 0; i < circleArr.length; i++) {
var Point = circleArr[i];
cxt.fillStyle = "#627eed";
cxt.beginPath();
cxt.arc(Point.X, Point.Y, R, 0, Math.PI * 2, true);
cxt.closePath();
cxt.fill();
cxt.fillStyle = "#ffffff";
cxt.beginPath();
cxt.arc(Point.X, Point.Y, R - 3, 0, Math.PI * 2, true);
cxt.closePath();
cxt.fill();
if(pwdArr.indexOf(i)>=0){
cxt.fillStyle = "#627eed";
cxt.beginPath();
cxt.arc(Point.X, Point.Y, R -16, 0, Math.PI * 2, true);
cxt.closePath();
cxt.fill();
}
}
}
/**
* 計算選中的密碼
*/
function getSelectPwd(touches,pwdArr){
for (var i = 0; i < circleArr.length; i++) {
var currentPoint = circleArr[i];
var xdiff = Math.abs(currentPoint.X - touches.pageX);
var ydiff = Math.abs(currentPoint.Y - touches.pageY);
var dir = Math.pow((xdiff * xdiff + ydiff * ydiff), 0.5);
if(dir > R || pwdArr.indexOf(i) >= 0)
continue;
pwdArr.push(i);
break;
}
}
/**
* 給畫布綁定事件
*/
function bindEvent(canvas, cxt) {
var pwdArr = [];
canvas.addEventListener("touchstart", function (e) {
getSelectPwd(e.touches[0],pwdArr);
}, false);
canvas.addEventListener("touchmove", function (e) {
e.preventDefault();
var touches = e.touches[0];
getSelectPwd(touches,pwdArr);
cxt.clearRect(0,0,canvasWidth,canvasHeight);
Draw(cxt,circleArr,pwdArr,{X:touches.pageX,Y:touches.pageY});
}, false);
canvas.addEventListener("touchend", function (e) {
cxt.clearRect(0,0,canvasWidth,canvasHeight);
Draw(cxt,circleArr,pwdArr,null);
alert("密碼結果是:"+pwdArr.join("->"));
pwdArr=[];
}, false);
}
</script>
</head>
<body>
<canvas id="lockCanvas"></canvas>
</body>
</html>
以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支持腳本之家。
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